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Real time art engines 2: Sound in games

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posted on 2024-10-30, 15:30 authored by Adam Nash
SwanQuake is a unique project involving the ongoing making of an interactive artwork comprising 3-D computer graphic environments and motion-capture driven characters created from a variety of materials and methods by an interdisciplinary team gathered together and led by igloo'--Back cover. Includes bibliographical references and index.

History

Start page

27

End page

36

Total pages

10

Outlet

SwanQuake: The User Manual

Editors

Scott deLahunta

Publisher

Liquid Press/i-DAT

Place published

Devon, United Kingdom

Language

English

Former Identifier

2006007142

Esploro creation date

2020-06-22

Fedora creation date

2011-02-25

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