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A Flexible Markerless Registration Method for Video Augmented Reality

conference contribution
posted on 2024-10-31, 16:06 authored by Li Ling, Ian Burnett, Eva Cheng
This paper proposes a flexible, markerless registration method that addresses the problem of realistic virtual object placement at any position in a video sequence. The registration consists of two steps: four points are specified by the user to build the world coordinate system, where the virtual object is rendered. A self-calibration camera tracking algorithm is then proposed to recover the camera viewpoint frame-by-frame, such that the virtual object can be dynamically and correctly rendered according to camera movement. The proposed registration method needs no reference fiducials, knowledge of camera parameters or the user environment, where the virtual object can be placed in any environment even without any distinct features. Experimental evaluations demonstrate low errors for several camera motion rotations around the X and Y axes for the self-calibration algorithm. Finally, virtual object rendering applications in different user environments are evaluated.

History

Related Materials

  1. 1.
    DOI - Is published in 10.1109/MMSP.2011.6093790
  2. 2.
    ISBN - Is published in 9781457714337 (urn:isbn:9781457714337)

Start page

1

End page

6

Total pages

6

Outlet

Proceedings of the 2011 IEEE International Workshop on Multimedia Signal Processing

Editors

Wen Gao, Anthony Vetro, Zhengyou Zhang,

Name of conference

The 2011 IEEE International Workshop on Multimedia Signal Processing

Publisher

IEEE Signal Processing Society

Place published

HangZhou, China

Start date

2011-10-17

End date

2011-10-19

Language

English

Copyright

© 2011 IEEE

Former Identifier

2006029172

Esploro creation date

2020-06-22

Fedora creation date

2011-12-16

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