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A low-cost approach to exertion games

conference contribution
posted on 2024-10-31, 16:20 authored by Florian Floyd Mueller
Computer games do not afford a large amount of physical activity and hence do not require significant energy expenditure, which can contribute to the prevalence of a sedentary lifestyle. Ln contrast, a "hand exerciser" handgrip can help strengthen hand and forearm muscles through a simple spring mechanism. We are presenting the mousegrip, an exertion interface to control computer games while simultaneously exerctstng muscles. Unlike conventional vision or accelerometer-based exertion interface devices, the mousegrip is very low in cost and supports force-feedback through a simple spring mechanism. Due to its mobile form factor and compatibility to existing mouse drivers, the mousegrip can augment traditional computer games with an exertion activity to make exercising more enjoyable and gameplay healthier. With our approach, we hope to encourage other researchers to incorporate exertion activity into their interfaces in order to support a healthy lifestyle.

History

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  1. 1.
    ISBN - Is published in 9783832262884 (urn:isbn:9783832262884)
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Start page

171

End page

172

Total pages

2

Outlet

Proceedings of the 4th International Symposium on Pervasive Gaming Applications

Editors

Carsten Magerkurth,Karl-Peter Akesson ,Regina Bernhaupt,Staffan Bjork,Irma Lindt ,Peter Ljungstrand and Annike Waern

Name of conference

4th International Symposium on Pervasive Gaming Applications

Publisher

Shaker Verlag Gmbh

Place published

Germany

Start date

2007-06-11

End date

2007-06-12

Language

English

Copyright

© 2007 Shaker- Verlag

Former Identifier

2006033238

Esploro creation date

2020-06-22

Fedora creation date

2012-08-06

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