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Air tandem: A collaborative bodily game exploring interpersonal synchronization

conference contribution
posted on 2024-10-31, 19:38 authored by Paula Alavesa, Anton Fedosov, Julia Schmidt, Richard Byrne, Florian Floyd Mueller
In this paper we introduce a game design that utilizes the synchronization and flow of the movement in contrast to the pace of movement (speed) utilized in many exertion games. We present Air Tandem, a bodily game that explorers synchronized limb movements to move a shared avatar from a start to a finish line on a projected route. The game is designed for a two player team. In the future we plan to use this game to gain insight on the sensory cues the players use to achieve synchrony.

History

Related Materials

  1. 1.
    DOI - Is published in 10.1145/2793107.2810311
  2. 2.
    ISBN - Is published in 9781450334662 (urn:isbn:9781450334662)

Start page

433

End page

438

Total pages

6

Outlet

Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play

Name of conference

Chi Play 2015

Publisher

Association for Computing Machinery

Place published

New York, United States

Start date

2015-10-05

End date

2015-10-07

Language

English

Copyright

© The Author(s)

Former Identifier

2006060289

Esploro creation date

2020-06-22

Fedora creation date

2016-04-04

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