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Beings in the game-world: characters, avatars and players

conference contribution
posted on 2024-10-30, 18:41 authored by Peter Bayliss
Immersive and engaging are words often used interchangeably to describe the player's experience of gameplay without clear distinction between what these terms refer to, and without investigation of the underlying basis of each experience. This paper aims to build upon previous work by other authors on the nature of the player's experience of gameplay by focusing on how these experiences are mediated by the player's point of control within the game-world.

History

Related Materials

  1. 1.
    DOI - Is published in 10.5555/1367956.1367960
  2. 2.
    ISBN - Is published in 9781921166877 (urn:isbn:9781921166877)

Start page

1

End page

6

Total pages

6

Outlet

Proceedings of the Fourth Australasian Conference on Interactive Entertainment

Editors

Martin Gibbs, Larissa Hjorth, Esther Milne, Yusuf Pisan

Name of conference

Fourth Australasian Conference on Interactive Entertainment

Publisher

RMIT University

Place published

Melbourne, Australia

Start date

2007-12-03

End date

2007-12-05

Language

English

Copyright

© RMIT University

Former Identifier

2006006883

Esploro creation date

2020-06-22

Fedora creation date

2013-01-13

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