Cooking in the Dark: Exploring Spatial Audio as MR Assistive Technology for the Visually Impaired
Version 2 2025-03-31, 02:32Version 2 2025-03-31, 02:32
Version 1 2024-11-03, 14:38Version 1 2024-11-03, 14:38
conference contribution
posted on 2025-03-31, 02:32authored byRenan Martins Guarese, Franklin Bastidas, Becker J, Giambastiani, M, Iquiapaza, Y, Macedo, L, Nedel L, Maciel A, Fabio ZambettaFabio Zambetta, Ron van Schyndel
In the context of raising awareness to assistive technologies, we propose a gaming experience that allows users to embody having a visual impairment. By occluding the user’s vision and providing spatialized audio and passive haptic feedback, allied with a speech recognition digital assistant, our goal is to present a multi-sensory experience that offers the user a sense of embodiment inside a mixed reality blindness simulation. Inside the game environment, the player is required to cook a meal completely in the dark. Being aided solely by their remaining senses and a digital assistant with spatialized audio capabilities.
History
Start page
318
End page
322
Total pages
5
Outlet
Proceedings of the 18th IFIP TC 13 International Conference on Human-Computer Interaction (INTERACT 2021)
Editors
Carmelo Ardito, Rosa Lanzilotti, Alessio Malizia, Helen Petrie, Antonio Piccinno, Giuseppe Desolda, Kori Inkpen
Name of conference
Human-Computer Interaction – INTERACT 2021, LNCS 12936 Part V