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Cooking in the Dark: Exploring Spatial Audio as MR Assistive Technology for the Visually Impaired

Version 2 2025-03-31, 02:32
Version 1 2024-11-03, 14:38
conference contribution
posted on 2025-03-31, 02:32 authored by Renan Martins Guarese, Franklin Bastidas, Becker J, Giambastiani, M, Iquiapaza, Y, Macedo, L, Nedel L, Maciel A, Fabio ZambettaFabio Zambetta, Ron van Schyndel
In the context of raising awareness to assistive technologies, we propose a gaming experience that allows users to embody having a visual impairment. By occluding the user’s vision and providing spatialized audio and passive haptic feedback, allied with a speech recognition digital assistant, our goal is to present a multi-sensory experience that offers the user a sense of embodiment inside a mixed reality blindness simulation. Inside the game environment, the player is required to cook a meal completely in the dark. Being aided solely by their remaining senses and a digital assistant with spatialized audio capabilities.

History

Start page

318

End page

322

Total pages

5

Outlet

Proceedings of the 18th IFIP TC 13 International Conference on Human-Computer Interaction (INTERACT 2021)

Editors

Carmelo Ardito, Rosa Lanzilotti, Alessio Malizia, Helen Petrie, Antonio Piccinno, Giuseppe Desolda, Kori Inkpen

Name of conference

Human-Computer Interaction – INTERACT 2021, LNCS 12936 Part V

Publisher

Springer

Place published

Switzerland

Start date

2021-08-30

End date

2021-09-03

Language

English

Copyright

© IFIP International Federation for Information Processing 2021

Former Identifier

2006110982

Esploro creation date

2021-12-03

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