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Disambiguation points sampling heuristic for the stochastic obstacle scene problem

conference contribution
posted on 2024-10-31, 19:29 authored by Serkan Yildirim, David Akman, Ali Fuat Alkaya
The stochastic obstacle scene problem (SOSP) is a challenging probabilistic path planning problem wherein an agent needs to traverse a spatial arrangement of possible obstacles and the agent can disambiguate the actual status of the obstacles (as true or false) en route at a cost. The goal is to find a policy that decides what and where to disambiguate so as to minimize the expected length of the traversal. Traditionally, optimization algorithms for SOSP first perform a lattice discretization of the obstacle field and then consider all (discrete) disambiguation points associated with the possible obstacles. In this work, using an AO*-based exact algorithm for SOSP, we illustrate that a random sampling of a small subset of all the available disambiguation points results in significant computational savings (more than 300-fold in some cases) at the expense of only minor deviations from the optimal expected path length. Our methodology is illustrated via computational experiments involving synthetic data as well as an actual naval minefield data set.

History

Start page

1

End page

10

Total pages

10

Outlet

Proceedings of the 2016 International Conference on Industrial Engineering and Operations Management

Name of conference

Sixth International Conference on Industrial Engineering and Operations Management

Publisher

IEEE

Place published

United States

Start date

2016-03-08

End date

2016-03-10

Language

English

Copyright

©2016 IEEE

Former Identifier

2006063554

Esploro creation date

2020-06-22

Fedora creation date

2016-07-28

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