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Exploring game ideas for stresslessness in the automotive domain

conference contribution
posted on 2024-10-31, 18:12 authored by Sven Krome, Steffen Walz, Stefan Greuter, Jussi Holopainen, Ansgar Gerlicher, Markus Schleehauf
In this paper we report on the results of a series of ideation workshops with the goal to explore game designs that promote stresslessness and wellbeing in the automotive context. We present two parts that are particular interesting for further research. First, we provide an overview of our preliminary work on a catalog of design items for gameful stresslessness in the car. Second, we report on a selection of the game ideas created during the ideation workshops and discuss the findings regarding directions for further research.

History

Related Materials

  1. 1.
    DOI - Is published in 10.1145/2677758.2677788
  2. 2.
    ISBN - Is published in 9781450327909 (urn:isbn:9781450327909)

Start page

1

End page

3

Total pages

3

Outlet

Proceedings of the 2014 Conference on Interactive Entertainment, IE2014

Editors

K. Nesbitt

Name of conference

2014 Conference on Interactive Entertainment, IE2014

Publisher

Association for Computing Machinery

Place published

United States

Start date

2014-12-02

End date

2014-12-03

Language

English

Copyright

© 2014 The Authors

Former Identifier

2006049695

Esploro creation date

2020-06-22

Fedora creation date

2015-01-21

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