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Informing a BDI Player Model for an Interactive Narrative

conference contribution
posted on 2024-11-03, 12:32 authored by Jessica Rivera Villicana, Fabio ZambettaFabio Zambetta, James HarlandJames Harland, Marsha BerryMarsha Berry
This work focuses on studying players behaviour in interactive narratives with the aim to simulate their choices. Besides sub-optimal player behaviour due to limited knowledge about the environment, the difference in each player's style and preferences represents a challenge when trying to make an intelligent system mimic their actions. Based on observations from players interactions with an extract from the interactive fiction Anchorhead, we created a player profile to guide the behaviour of a generic player model based on the BDI (Belief- Desire-Intention) model of agency. We evaluated our approach using qualitative and quantitative methods and found that the player profile can improve the performance of the BDI player model. However, we found that players self-assessment did not yield accurate data to populate their player profile under our current approach

History

Related Materials

  1. 1.
    DOI - Is published in 10.1145/3242671.3242700
  2. 2.
    ISBN - Is published in 9781450356244 (urn:isbn:9781450356244)

Start page

417

End page

428

Total pages

12

Outlet

Proceedings of the 5th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2018)

Name of conference

CHI PLAY 2018

Publisher

Association for Computing Machinery

Place published

New York, United States

Start date

2018-10-28

End date

2018-10-31

Language

English

Copyright

© 2018 Association of Computing Machinery.

Former Identifier

2006088628

Esploro creation date

2020-06-22

Fedora creation date

2019-01-02

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