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Musical embrace: exploring social awkwardness in digital games

conference contribution
posted on 2024-10-31, 17:20 authored by Amy Huggard, Anushka De Mel, Jayden Garner, Cagdas Toprak, Alan Chatham, Florian Floyd Mueller
Socially awkward experiences are often looked upon as something to be avoided. However, examples from the non-digital entertainment domain suggest that social awkwardness can also facilitate engaging experiences. Yet there has been little research into exploring social awkwardness in digital games. In response, we present Musical Embrace, a digital game that promotes close physical proximity through the use of a novel pillow-like controller to facilitate socially awkward play between strangers. Through our observations from demonstrating Musical Embrace at a number of events, we have derived a set of strategies to engage players by "facilitating social awkwardness", allowing players to "transform social awkwardness" while also letting players "take control of social awkwardness". With our work we hope to inspire game designers to consider the potential of social awkwardness in digital games and guide them when using it to facilitate engaging play experiences.

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Related Materials

  1. 1.
    DOI - Is published in 10.1145/2493432.2493518
  2. 2.
    ISBN - Is published in 9781450317702 (urn:isbn:9781450317702)

Start page

725

End page

728

Total pages

4

Outlet

UbiComp '13 Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing

Editors

Friedemann Mattern, Silvia Santini

Name of conference

UbiComp13

Publisher

ACM

Place published

New York, USA

Start date

2013-09-08

End date

2013-09-12

Language

English

Copyright

© 2013 The Authors

Former Identifier

2006042492

Esploro creation date

2020-06-22

Fedora creation date

2013-11-04

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