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Sensory alignment in immersive entertainment

conference contribution
posted on 2024-11-03, 14:17 authored by Joe Marshall, Steve Benford, Richard Byrne, Paul Tennent
When we use digital systems to stimulate the senses, we typically stimulate only a subset of users’ senses, leaving other senses stimulated by the physical world. This creates potential for misalignment between senses, where digital and physical stimulation give conflicting signals to users. We synthesize knowledge from HCI, traditional entertainments, and underlying sensory science research relating to how senses work when given conflicting signals. Using this knowledge we present a design dimension of sensory alignment, and show how this dimension presents opportunities for a range of creative strategies ranging from full alignment of sensory stimulation, up to extreme conflict between senses.

History

Related Materials

  1. 1.
    DOI - Is published in 10.1145/3290605.3300930
  2. 2.
    ISBN - Is published in 9781450359702 (urn:isbn:9781450359702)

Start page

1

End page

13

Total pages

13

Outlet

Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI 2019)

Name of conference

CHI 2019: Weaving the Threads of CHI

Publisher

Association for Computing Machinery

Place published

United States

Start date

2019-05-04

End date

2019-05-09

Language

English

Copyright

© 2019 Copyright held by the owner/author(s).

Former Identifier

2006106465

Esploro creation date

2021-08-11

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