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Skills acquisition in badminton: A visual based approach to training

conference contribution
posted on 2024-10-31, 15:35 authored by Minh Huynh, Anthony Bedford
Currently, there are a number of training programs that attempt to improve decision making and awareness in badminton. However, these programs are extremely limited, and do not provide athletes with the necessary improvements needed to optimise their in-game performance. In developing and improving decision making, the ideal strategy would be to expose the athlete to all possible situations and scenarios that they may face. This allows them to retain certain responses in their subconsciousness; leading their bodies to instantaneously select the appropriate action to take in similar situations. This paper provides an overview of the electronic training program currently being developed to improve reaction time and awareness in badminton players. Particular emphasis is placed on a player¿s ability to estimate and predict shuttle location. Using this program, we will be able to identify the player¿s awareness and attempt to improve their in-game performance and decision making. These findings will not be limited to badminton, and applicability to other sports will be discussed.

History

Start page

183

End page

188

Total pages

6

Outlet

Proceedings of the Tenth Australasian Conference on Mathematics and Computers in Sport (10 M&CS)

Editors

Anthony Bedford and Matthew Ovens

Name of conference

Tenth Australasian Conference on Mathematics and Computers in Sport (10 M&CS)

Publisher

MathSport (ANZIAM)

Place published

Australia

Start date

2010-07-05

End date

2010-07-07

Language

English

Copyright

© Copyright 2010 MathSport, ANZIAM

Former Identifier

2006025334

Esploro creation date

2020-06-22

Fedora creation date

2011-06-20

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