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Towards Experiencing Eating as Play

conference contribution
posted on 2024-11-03, 13:00 authored by Florian Mueller, Yan Wang, Zhuying Li, Tuomas Kari, Peter Arnold, Yash Mehta, Jonathan Marquez, Rohit Ashok KhotRohit Ashok Khot
There is an increasing trend in HCI to combine eating and technology. We highlight the potential of interactive technology to support an experiential perspective on eating, in particular, how interactive technology can support experiencing eating as play. To understanding this, we reflect on four playful interactive eating systems we designed and two other works to articulate five strategies: make eating challenging, break cultural norms, design across eating stages, reduce eating autonomy, and playfully extend the social aspect. For each, we also include practical implementation options to provide designers with initial guidance on how they can begin to support experiencing eating as play. Ultimately, with our work, we aim to facilitate a future where eating is more playful.

Funding

Designing augmented eating interfaces to promote mindful eating

Australian Research Council

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History

Related Materials

  1. 1.
    DOI - Is published in 10.1145/3374920.3374930
  2. 2.
    ISBN - Is published in 9781450361071 (urn:isbn:9781450361071)

Start page

239

End page

253

Total pages

15

Outlet

Proceedings of the 14th International Conference on Tangible, Embedded, and Embodied Interaction (TEI 2020)

Name of conference

TEI 2020: Future Bodies, Future Technologies

Publisher

Association for Computing Machinery

Place published

New York, United States

Start date

2020-02-09

End date

2020-02-12

Language

English

Copyright

© 2020 Copyright is held by the owner/author(s). Publication rights licensed to ACM.

Former Identifier

2006097223

Esploro creation date

2020-06-22

Fedora creation date

2020-04-20

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