Use the difficulty through Schwierigkeit: Antiusability as value-driven design
conference contribution
posted on 2024-10-31, 19:00authored byJohn Lenarcic
In the style of a polemic discursive essay, Antiusability (also known as Schwierigkeit) is introduced as a radical design paradigm to reawaken dedicated awareness of the user-system interface through challenge. A philosophical work in flux, it is described as a kind of science (or logic) of difficulty with an underpinning that promotes the generic greater good in usability per se.
History
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End page
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8
Outlet
Proceedings of the of the Thirty Fifth International Conference on Information Systems (ICIS2014)