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Draconian policy measures are unlikely to prevent disordered gaming

journal contribution
posted on 2024-11-03, 09:43 authored by Michelle Colder Carras, Vasileios StavropoulosVasileios Stavropoulos, Frosso Motti-Stefanidi, Alain Labrique, Mark Griffiths
In August of 2021, China imposed severe restrictions on children's online gaming time. We argue that such a policy may seem useful on the surface but does not reflect the current evidence concerning prevention of disordered gaming. Videogame play is normal for children worldwide, and like other leisure activities can lead to benefits for the majority and problems for a minority. Problematic or disordered play results from the interaction of multiple risk factors that are not addressed by draconian policy measures. Identifying these factors through stakeholder-engaged research and current evidence will be much more likely to succeed in preventing disordered gaming and promoting youth wellbeing.

History

Related Materials

  1. 1.
    DOI - Is published in 10.1556/2006.2021.00075
  2. 2.
    ISSN - Is published in 20625871

Journal

Journal of Behavioral Addictions

Volume

10

Issue

4

Start page

849

End page

853

Total pages

5

Publisher

Akademiai Kiado ZRt.

Place published

Budapest, Hungary

Language

English

Copyright

© 2021 Colder Carras et al.

Former Identifier

2006123690

Esploro creation date

2023-07-21

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