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Interactive local terrain deformation inspired by hand-painted panoramas

journal contribution
posted on 2024-11-01, 09:01 authored by Helen Jenny, Bernhard Jenny, William CartwrightWilliam Cartwright, Lorenz Hurni
Painters of panoramic landscape maps use specific manual techniques to solve problems of occlusion, foreshortening and unfavourable orientation of landscape elements to the map viewer. Using digital means, the painters' techniques may be translated into geometry deformation algorithms for digital panorama creation. This article explores the advantages and the suitability of applying local geometry deformation to digital panoramas and reviews existing methods to perform such terrain editing with digital means. A new algorithmic solution based on inverse distance interpolation and moving least squares and specifically designed for regular 2.5D elevation models is presented. It allows the user to position and drag control handles on a 3D representation of the model to interactively deform the terrain.

History

Journal

Cartographic Journal

Volume

48

Issue

1

Start page

11

End page

20

Total pages

10

Publisher

Maney Publishing

Place published

United Kingdom

Language

English

Copyright

© The British Cartographic Society 2011

Former Identifier

2006026286

Esploro creation date

2020-06-22

Fedora creation date

2015-01-16

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