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Measurement, Profiles, Prevalence, and Psychological Risk Factors of Problematic Gaming Among the Turkish Community: A Large-scale National Study

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posted on 2024-11-03, 09:42 authored by Huseyin Unubol, Ayse Senay Koc, Gokben Hizli Sayar, Vasileios StavropoulosVasileios Stavropoulos, Kagan Kircaburun, Mark Griffiths
The present study investigated the prevalence, the potential different profiles, and the associated psychological factors of disordered gaming using data from a large-scale epidemiological study (TURBAHAR [Turkey’s Addiction and Mental Health Risk Profile Map Project]) carried out in Turkey in 2018 with 24,494 participants aged 18–81 years. Participants completed a comprehensive survey comprising a demographic questionnaire, Gaming Addiction Risk Questionnaire, Brief Symptom Inventory, Personal Well-Being Index Adult Form, Positive and Negative Affect Schedule, Toronto Alexithymia Scale, and Experiences in Close Relationships-Revised Scale. Latent class analysis showed the existence of eight different game profiles, which differed in relation to the intensity and specific features of the behavior. Results showed that 1.6% of the participants were problematic gamers. Being male, being younger, lower education level, being single, using alcohol and cigarettes, psychiatric distress, positive and negative affect, and anxious adult attachment were positively associated with problematic gaming.

History

Journal

International Journal of Mental Health and Addiction

Volume

19

Issue

5

Start page

1662

End page

1682

Total pages

21

Publisher

Springer

Place published

New York, USA

Language

English

Copyright

© 2020 Ünübol et al.

Former Identifier

2006123643

Esploro creation date

2023-07-15

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