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Personality differences between videogame vs. non-videogame consumers using the HEXACO model

journal contribution
posted on 2024-11-02, 14:15 authored by Amir Zaib Abbasi, Ding Ting, Helmut Hlavacs, Brad Wilson, Umair Rehman, Ali Arsalan
This study investigates whether there exist personality differences between consumers of videogames and non-consumers of videogames. This is explored through the HEXACO model, which derives HEXACO scores indicative of a particular personality profile. The model assesses the dimensions of honesty-humility, emotionality, extraversion, agreeableness, conscientiousness, and openness to experience. The investigation utilized a causal-comparative approach to examine personality differences. A sample of 855 teenage students attending private and public institutions in the Perak and Selangor states of Malaysia participated in the study. The sample contained 475 non-videogame consumers and 380 videogame consumers. The study revealed that videogame consumers have a personality profile that is significantly different on agreeableness, extraversion, conscientiousness, and openness to experience compared to non-videogame consumers. Our study is first to utilize the HEXACO model to evaluate personality differences between videogame consumers and non-videogame consumers.

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  1. 1.
    DOI - Is published in 10.1007/s12144-020-00793-2
  2. 2.
    ISSN - Is published in 10461310

Journal

Current Psychology

Volume

41

Issue

5

Start page

2733

End page

2746

Total pages

14

Publisher

Springer

Place published

United States

Language

English

Copyright

© 2020, Springer Science+Business Media, LLC, part of Springer Nature.

Former Identifier

2006102918

Esploro creation date

2022-09-16

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