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Playful urban spaces: A historical approach to mobile games

journal contribution
posted on 2024-11-01, 07:05 authored by Adriana de Souza e Silva, Larissa HjorthLarissa Hjorth
This article provides a historical overview of the development of urban, location-based, and hybrid-reality mobile games. It investigates the extent to which urban spaces have been used as playful spaces prior to the advent of mobile technologies to show how the concept of play has been enacted in urban spaces through three historical tropes of urbanity: first, the transformation of Baudelaire's flâneur into what Robert Luke (2006) calls the 'phoneur'; second, the idea of dérive as used by situationist Guy Débord; and last, the wall subculture called parkour. The authors present a classification of the major types of mobile games to date, addressing how they reenact this older meaning of play apparent within these former tropes of urbanity. With this approach, they hope to address two weaknesses in the current scholarship-namely, differentiating among a range of types of games mediated by mobile technologies and assessing the important effects of playful activities.

History

Related Materials

  1. 1.
    DOI - Is published in 10.1177/1046878109333723
  2. 2.
    ISSN - Is published in 10468781

Journal

Simulation & Gaming: an international journal of theory, design and research

Volume

40

Issue

5

Start page

602

End page

625

Total pages

24

Publisher

Sage Publications

Place published

United States

Language

English

Copyright

© 2009 Sage Publications

Former Identifier

2006017940

Esploro creation date

2020-06-22

Fedora creation date

2010-11-25