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Super Smash Covers! Performance and audience engagement in Australian videogame music cover bands

journal contribution
posted on 2024-11-02, 11:14 authored by Juan Sebastian Diaz-GascaJuan Sebastian Diaz-Gasca
Videogame music has crossed the boundaries of the digital realm and is now performed and remixed in online spaces and live venues. This is due to the interactive nature of gameplay, which promotes the appropriation, rework and remix of game music by gaming audiences. This relationship with music reinforces the engagement of gaming communities with the experiences they have collectively shared in the videogame space and translates it into a new one. In Australia, few bands dedicate themselves solely to the performance of videogame music, partly due to copyright restrictions and niche performance spaces and events, with some bands performing as a professional endeavour and others as a side project. This article focuses on the case studies of Australian videogame music cover bands Boss Fight and The Consouls, whilst analysing the spaces in which they perform, and how real-life performances influence the experiences of videogame communities.

History

Journal

Perfect Beat

Volume

19

Issue

1

Start page

51

End page

67

Total pages

17

Publisher

Equinox Publishing

Place published

United Kingdom

Language

English

Copyright

© Equinox Publishing Ltd 2018, Office 415, The Workstation, 15 Paternoster Row, Sheffield S1 2BX

Former Identifier

2006095922

Esploro creation date

2020-06-22

Fedora creation date

2020-04-09

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