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Noisyboy

media
posted on 2024-10-30, 18:27 authored by Mark LycetteMark Lycette, John LycetteJohn Lycette
BACKGROUND: The completed work was reviewed and published by Apple in February 2014 and Amazon in October 2013. The international app development market continues to evolve and enables the self-publishing designer to explore and define these opportunities. This research explores these dynamics within the children's game/app markets. This research explored these questions: • Can a game be designed and communicated with as little text based content as possible? • Would the style of game be more successful within the Asian children's markets where the 'cute' genre reigns supreme? • Could the 3D tool within the production software Illustrator be used to construct all the graphic elements? CONTRIBUTION: The work contributes to new knowledge in the artists self-development working within a particular genre and graphic styles. The illustrations within the work display new methods of visual development and design using specific software methods not normally associated with character design. SIGNIFICANCE: The significance of this research is that overcomes language barriers to allow multi-lingual consumers, specifically children to access the product, especially within the Asian markets. This is ratified by its ranking in the top 100 for children aged 6-8 in in China, Korea and Japan on its release. The product is available globally. The work will contribute to my pending doctoral research into the self-publishing markets.

History

Subtype

  • Media (Digital)

Outlet

iTunes Appstore

Place published

San Francisco, United States

Start date

2014-02-12

Language

English

Medium

Smart Phone Application (software)

Former Identifier

2006058322

Esploro creation date

2020-06-22

Publisher

Apple Inc.

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    Creative Works

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