RESEARCH BACKGROUND
Visualising the Virtual Concourse examines the kinds of public behaviour that sustains creative communities. It promotes the creation of digital environments in which virtual communities can participate in a paradigm-shift of formal and spatial production. Virtual environments, when supported by a spatially-unifying concept, allow the development of learning communities that are both more dispersed and more intensely interrelated. While sites such as Facebook allow viral clustering of individuals with like interests, this project examines the kinds of relationships between real and virtual environments that might be offered to support learning communities.
RESEARCH CONTRIBUTION
The project explores relationships between real environments that are rich in sensory and spatial information, and virtual environments that are developed around emerging communication software applications such as information-rich quick-links. The project proposes the creation of users' information-generated pavilions, web 3.0 visual models for engagement and self-monitoring. Data gathered from user interactions and information exchanges sourced from collaborative software systems is transformed into a dynamic spatial environment that offers an emerging tool to transform information into qualitative 3D spatial intelligence. Here, digital technology is placed in the service of new techniques for spatialisation, and new dynamic surfaces are developed to integrate architecture and its surroundings. Kovac develops a new phenomenological use for digital tools. His approach seeks to create a new materiality shaped by processes that shake up the inert state of architecture.
RESEARCH SIGNIFICANCE
The project was exhibited at the 3rd International Contemporary Art Biennale, Seville, Spain.